For my 'Principles of Animation' module, I had to create a bouncing ball animation in Autodesk Maya. Turned out pretty well I think!
11 December 2009
5 November 2009
In my 'Principles of Animation' module, we had to create a group animation using shapes to portray squash and stretch and timing. We also had a door in our piece as a way to introduce new elements into the animation. In my section, the arrow shape is roaming around happily before the door begins to hoover it up... also, spot the mole.